

My first experience with the original Tekken is a very foggy one.

Those fall outside of my field of expertise and for the most part, the Tekken fanbase would rather disavow their existence anyway.

I’ll be sticking with the mainline entries in the series: don’t expect anything on ports, spinoffs or the movies, live-action or otherwise – not even the free-to-play Tekken Revolution, which has been taken down in preparation for T7’s release. So, let’s look back on how we got here and delve into the grand history of the King of Iron Fist Tournament. As a bonus, Tekken will be releasing on PC (via Steam) for the first time ever with its latest entry. Best of all, the latest game in the series – Tekken 7 – is set to hit Western shores via console today. As such, I’m fairly well versed with the franchise in general, though admitted I’ve had my peaks and valleys when it comes to the series. Since then, I’ve been a fan of the series: I even owned a VHS tape of “Tekken: The Motion Picture”, a movie that butchered the story of the first 2 games not unlike Mortal Kombat’s first live-action film. Why not Tekken? What Street Fighter II did for me with 2D fighters, Tekken 2 did for me with their 3D counterparts. I’m barely versed in Guilty Gear and Blazblue’s story can be a little incoherent at times.

There are way too many games in the King of Fighters franchise to write a coherent article on. So where does that leave us? I kind of fell out of Mortal Kombat between its original foray into 3D and the spectacular reboot. It doesn’t help that, bare minimum, you’re dealing with at least 3 different flavors of gameplay, possibly even more depending on who you ask. The problem with discussing Street Fighter is not only has it been done to death, but there are far too many iterations of the various games, to the extent where it becomes difficult to discern what’s a revision, what’s an expansion and what’s a sequel in many cases. Street Fighter – specifically Street Fighter II – seems like the perfect game to do a retrospective on with regards to this genre: it’s currently celebrating its 30 th anniversary, Street Fighter II led to the genre’s explosion decades ago and Street Fighter IV led to the mainstream resurgence we’re enjoying to this day. If Double Dragon II, Mega Man 2, Contra and Sonic the Hedgehog got me interested in video games in general, then the fighting game explosion of the 1990s cemented that interest into love.
